Exploring the challenges of AI-generated art in game development

Speaking at Devcom today, Judy Ehrentraut, Creative Content Strategist at Red Meat Games, discussed the importance of ethically training generative AI models and how certain tools can be used during game development. “AI is the buzzword and either it is promoted as the new way to solve all productivity problems or it is received with … Read more

Take-Two posts modest Q1 growth as it hypes ‘most ambitious development pipeline in our history’

Take-Two today released its financial results for its fiscal first quarter of 2025, covering the three months ended June 30, with bookings up marginally but losses deepening. Figures for the first quarter of the fiscal year Net income: $1.34 billion (up 4% year-over-year) Net loss: $262 million (compared to a loss of $206 million in … Read more

What are the legal risks of using generative AI in games development?

Generative artificial intelligence, or GenAI, presents many opportunities in the gaming industry. Many of this year’s biggest developer events, including GDC, have been awash with companies touting the use of GenAI for creating dozens of maps/levels, to improve development workflows, performing QA tasks, or even responding directly to in-game actions from a player. Additionally, big … Read more